The android market is plush with games belonging to every genre providing players to get their fix of daily entertainment on the move. Gameloft is one major developer that dabbles in games related to the android platform and over the years has given the gaming community some stunning pieces of art to enjoy. It once again prepares to impress its fans with the launch of Dungeon Hunter 4. On the surface Dungeon Hunter 4 is a beautiful game to look at but it lacks that special something which puts a damper on its quality.
Dungeon Hunter 4 reeks of commercial benefits as the player is prodded along each step to buy, buy and buy. This squeezes the fun factor out of the game and leaves the player feeling cheated from a good game. In-app purchases are forced down the player’s throat which overshadows an otherwise neat game.
The game’s campaign places the player in the midst of a kingdom under attack by the demon lord and his unholy hordes of terrifying beasts and monsters. Unlike Dungeon Hunter 3 which restricted its action to multiplayer arenas, this instalment does away with that aspect while heavily revolving around a deep narrative and exploration. The player has an option of choosing between four distinct classes that each possess their own unique qualities, abilities and equipment. Each class has its benefits as well as shortcomings.
Once the class is chosen by the player he will set on a journey of spell casting, axe wielding fun. Along this journey he will come across ample amounts of treasures to loot, side quests to complete, gear to pick up and special abilities to unlock. The controls are pretty responsive and as each character uses different kinds of combat, the player will have no problem manoeuvring them around. The action never dies down and is constantly flowing with hype and danger lurking around every corner.
Dungeon Hunter 4 borrows from Diablo 3 but still has its own features that stand out. The environments and areas are wonderfully sculpted and provide a fantastic opportunity to explore these treasure laden lands. The tight gameplay provide the player with a great challenge as he has to use his wit to get out of sticky situations from time to time.
Some items can be purchased, sometimes at a great expense with the help of ingame gold but some items require the player to pay real world cash to own. The irritation starts to set it when the game constantly urges the player to buy items and products at every turn. Each item has its benefits and gives the player a leg up in tough battles and most of the battles are tough. It does have a steady learning curve but eventually the player will get the hang of it.
The game difficulty can become a hassle most of the times and often seems to be a cheap trick the developer is employing to force the player to buy healing items and potions in order to press on. If that was the case, the game should not have been provided under the illusion of being free as it is just in guise of a costly experience.
Dungeon Hunter 4 is beautiful to look at and a real challenging experience but eventually the fun comes to a halt due to the various in game purchases that are required and prove to be great hindrances.
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